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Vibrant Maine Economy


The Knowledge Economy with Professor Todd Gabe (Jan. 26, 2009)

Jim McConnon, Professor of Economics, Cooperative Extension Specialist: "Since the release of Richard Florida's book The Rise of the Creative Class in 2002, there's been a lot of discussion nationally and in Maine about the role of the creative economy and economic development. Todd Gabe, associate professor of economics at the University of Maine has conducted research on the creative economy and he's here with us today to share some of his cutting-edge research. Todd, welcome."

Todd Gabe, Associate Professor of Economics: "Thank you, Jim. I would also like to thank the other people that are involved in the conference, both the other presenters and people from around the state that are joining us online."

Jim McConnon: "Todd, can you give us your recommendation for Vibrant Maine Economy?"

Todd Gabe: "Yes, Jim. I believe that the state needs to bolster its knowledge economy. By this I mean the state needs to invest in its people to build the knowledge and skills that are needed to use the types of technology that can move the state forward."

Jim McConnon: "In a nut shell, Todd, how did you come up with this recommendation?"

Todd Gabe: "Well, keeping with the theme of the Vibrant Maine Economy, I started thinking about some of the economic develop initiatives that have been used around the state over the last few years. And as you mentioned a moment ago, state local officials of Maine have been really interested in this idea of a creative economy for some time now. There was the original Blain House Conference held back in 2004, and then just earlier this year there was the Juice Conference held in Camden. Of course, between these two conferences there have been a lot of other local and state efforts on the creative economy. So, we really saw that there was interest in policymakers among this idea. So, we've created several research projects on various aspects of the creative economy. What we've really generally found is that a lot of the economic development benefits that are attributed to the creative economy actually come from technology based occupations. So, what we have been doing over the last year or so is we've actually narrowed this focus down from this broad concept of a creative economy and started looking at more specific type of knowledge areas.

Jim McConnon: "Let's go back to the first thing you said, Todd, and tell us a little bit more about your research on the creative economy."

Todd Gabe: "Okay, well, as you mentioned Jim, there's certainly a lot of the interest in the creative economy as it has been generated by Richard Florida's book, On the Creative Class. So, here I am actually going to reproduce a table that is directly from Florida's book. Here I show the earnings, annual and both hourly earnings, of creative workers compared to some of the other occupational categories that Florida uses in his book. I want you to actually focus on the information shown in the box. What this shows is that members of the creative economy earn about $20,000 more than any of the other broad occupational categories that Florida uses. I think that when policymakers see this information, they start to get excited and say, "Hey, what can we do in our region to help build and develop the creative economy?"

Jim McConnon: "So, then it seems to me, Todd, that in terms of enhancing earnings, the creative economy is a good strategy for developing the Maine economy."

Todd Gabe: "Well, yes and no. The way Richard Florida defines it, the creative economy is a fairly broad collection of occupations and they are all similar in one respect in that they're occupations that rely pretty heavily on creative and idea generation. But on other levels, the jobs that are included in the creative economy are quite different. So, here I am actually going to show you the types of occupations that Florida has in his creative class. You have computer and mathematic occupations. You have architecture and engineering. Life, physical and social sciences, education training in the library and then a final fairly broad category which is called arts design entertainment sports and media. I should mention that I didn't come up with these categories, nor did Richard Florida. These are categories that some of the U.S. government agencies use to compile and disseminate employment information. But at any rate, if you actually remove educators just for a moment, what you're left with are these categories: computer and mathematical; architecture and engineering; life, physical, social sciences; and then you have that group arts, design, entertainment, sports and media. So, if you really think about it, you can combine those top three categories into like a sub-set of this creative core and these are occupations that rely pretty heavily on the use of technology--they're the more scientific and engineering based occupations. And then you have this second category under the creative economy which is the art, the more artistic types of workers."

Jim McConnon: "So, do these occupations have different impacts on the economy?"

Todd Gabe: "Well yeah. What we did in our research is we attempted to isolate the exact occupations in this creative core that provides some of the economic development benefits. This work was done with Kristen Colby, who is a graduate student in our department, she's actually from Maine. Then, Kathleen Bell is a colleague of mine in the School of Economics. And what we tried to do is look at how employments in these various parts of the creative core affect county level earnings; this was analysis that was done across the entire United States. In this figure right here, some rises are key results. Along the vertical, kind of up and down axis, we show additional county level average earnings in increments of $500. When I say, "average earnings," this is average per capita or per person earnings in the county. And then along the horizontal, kind of side-to-side axis, I'm showing some occupations categories that are included in Richard Florida's creative core. The first set of results we are going to focus on are computer and mathematical occupations, and the affect they have on county earnings. If you increase the proportion of employment in a county in these types of occupations by one percent each point, you actually see an increase in average earnings in the county of about $1,500. The bar next to it that says, "all L's", those are the other occupational categories in the creative core. If you actually increase employment in those categories by one percent each point you actually see a reduction in average wages. The next two bars show a very similar affect when you focus on engineers. When you increase county level employment in architecture and engineering occupations, again by one percentage point, you see a pretty substantial impact of about $2,000 of additional earnings per person at the county level. But if you increase other areas of the creative economy, again not including these technical occupations, you once again see a reduction in county wages."

Jim McConnon: "So it looks like the higher earnings associated with the creative economy are actually associated with computer programming and engineering."

Todd Gabe: "Yeah, things like that are exactly what we found. So, if you want to promote, if you want to think about a good way to enhance economic developmen, I think promoting the creative economy is a good way to go. However, I really believe that emphasis needs to be on enhancing the use of technology and the skills and knowledge that can be used to contribute to greater technology use."

Jim McConnon: "So I see how this fits in with your overall research on the knowledge economy. Can you tell us a little bit more about your research?"

Todd Gabe: "Yeah, no problem. Over the past couple of years or so, we've been involved in several studies on the knowledge economy. The first project looked at the affects of knowledge about a wide range of topics, I will go into more detail in a moment. But anyway, we looked at how knowledge in these areas affects individual level earnings. I should mention this research is different than what we did on the creative economy. You know the creative economy, we were looking at the affects of these creative occupations on county level or average earnings per person in these counties. This first study we did on the knowledge economy, we're looking at how knowledge affects a person's own earnings. Then there was a second study, where we started trying to assess spill over affects associated with the knowledge economy. Here the emphasis is on how a person's own knowledge affects the earnings of people around them. I think this is kind of interesting because it gets at one of the key benefits of clustering. If you have a high concentration of activity in a particular area, whether it's an industry cluster or in our case a cluster of one of these high-knowledge workers, you would expect to find spill over benefits. In other words, you have these knowledge or information spillovers where if you've got a lot of people in the same industry, they're sharing information and everybody is more productive. Again, we are trying to get the same thing in these knowledge workers. If you think about it that's kind of one of the main reasons why people like to support industry clusters. Then there has been a third research study, which we have just started working on more recently. This is some work I have been doing with a colleague, Jason Abel, who's actually at the Federal Reserve Bank of New York. What Jason and I have done is we've tried to look at the affects of knowledge on regional productivity. But the basic idea of all these studies is the same. What we try to do is we actually take a person's occupation of a job that they hold to get a sense of the types of knowledge that they posses. And then the next step in the analysis is to match these types of knowledge to some key economic indicators, things like wages and regional productivity."

Jim McConnon: "What type of knowledge areas do you look at?"

Todd Gabe: "Wow! Actually the research covers a pretty wide area of knowledge. And I should note, I didn't come up with these knowledge categories myself--this list was developed by occupational psychologists and others involved in a project with the U.S. Department of Labor. At any rate, I'm actually going to highlight some of the area just to give you a general sense of the types of knowledge that we looked at. You have administration and management, engineering and technology, physics, areas like therapy and counseling, fine arts and then public safety and security. Again, I'm just highlighting some of these areas just as an example. In our work, we looked at all 33 of these areas."

Jim McConnon: "So what types of knowledge tend to promote economic development?"

Todd Gabe: "Well as a mentioned a moment ago, we've actually been in several studies on the knowledge economy. I'm not going to go into the nitty-gritty details on each of these studies. Instead, I thought I would just summarize some of our key results across the three studies. What I'm actually going to do here is I'm going to highlight the areas that were important in at least two of the three studies that we looked at. Again, one of the studies looked at the affects of knowledge of individual level earnings. The second study looked at the spill-over affects associated with knowledge. Then, the third study has looked at knowledge on regional productivity. So, here I am going to show you knowledge areas that seem to be important in at least two of those three studies. Here I am going to through these areas. You have computers and electronics, engineering and technology, mathematics and telecommunications. These knowledge areas are all very similar, they're all related to technology us. Here's a second group of knowledge areas, again these were knowledge areas important in at least two of the three studies. You have administration and management, economics and accounting, sales and marketing and law and government. I grouped these together because they are all similar in that they all contribute to the provision, producer and business services. Of course, our results related to this first set of knowledge areas confirms, kind of supports, our work from the creative economy where we found that a lot of the economic development benefits associated with the creative economy were actually coming from these technology-based occupations. The second set of results is consistent with other research that is out there that's found that producer business services enhance regional productivity and are important to the economy."

Jim McConnon: "So, how does Maine stack up in these areas?"

Todd Gabe: "Well, as it turns out, Maine seems to lag behind the rest of the country in these key knowledge areas. As part of my research, I have actually constructed a regional knowledge score for both states and cities around the country. So, the score is just a number we assign to regions based on the amount of knowledge they have in each of these areas. So, since I have done this for all the states and the U.S. as a whole, what I'm able to do is calculate a kind of a proportion or where we are ahead or where we are behind the rest of the country. As you can see, I'm actually going to show you these first few groups of knowledge that are more related to technology use, we lag behind in each of these areas. As an example, if you look at computers and electronics, we are a little more than 6 percent in our knowledge score below the knowledge score calculated for the entire United States. Again for each of these areas unfortunately, we tend to lag behind the national average. Now I am going to actually highlight two areas, computers and electronics and telecommunications. The reason I am showing you these two areas together is that when you think of computers and electronics and telecommunications, what you really have is knowledge that supports this field of information technology, which is particularly important in the new economy, as you can see we lag behind the rest of the U.S. in terms of IT types of knowledge. Note this next slide I'm going to show you how Maine compares to the rest of the U.S. in some of the areas related to business and producer services. Just as an example, the state's knowledge score in the area of economics and accounting is about 7 percent below the knowledge score for the entire U.S. and again in each of these areas, knowledge areas, we lag behind the rest of the country."


Jim McConnon: "So Todd, how can we enhance Maine's knowledge economy?"

Todd Gabe: "Well unfortunately there is no easy answer. We are talking about a pretty major change to the types of occupations and jobs that are present in the Maine economy. But I do want to emphasize that I'm not saying that we need to make really costly investments overnight. I think we will find our greatest return and greatest benefits through sustainability and gradual efforts. And I think we really need a combination of supply-side and demand-side approaches to try to enhance the state's knowledge economy. By supply-side, I mean building the knowledge and skills, basically in workers. By demand-side, I mean providing a place, a good climate, attracted to businesses that are going to in turn employ these types of workers."

Jim McConnon: "So, by supply-side approaches, do you really mean education and training programs?"

Todd Gabe: "Yeah, sure. This table actually shows you kind of the importance of college education or education in general to these key knowledge areas. In my research, I have actually identified occupations that require a particularly high level of knowledge about each of the 33 knowledge areas. The numbers shown in the table are the percentages of high-knowledge workers, again in each of these areas that happen to have at least a four-year college degree. So as an example, if you think of occupations that require high knowledge about computers, I'm sorry about engineering and technology, you actually see that 79 percent of these workers have a degree. Again that's engineering and technology workers about seventy nine percent have a college degree. From these figures, you can see across the board that a college education is kind of key to each of these knowledge areas."

Jim McConnon: "So, besides the approaches you just outlined, is there anything else we can do as a state?"

Todd Gabe: "Well, I think things like this conference can help raise the visibility, the state's knowledge economy, and try to point out some areas where more work is needed. As I mentioned at the beginning of our remarks, which we have kind of discussed, there has been a lot of interest in this idea, the creative economy, for the last five years or so. It'd be nice to see a few years down the road that we see some people have taken some interest in the state's knowledge economy. I think more generally it's really important in Maine to start focusing on what people do in their jobs as much as what people make. If you think about or look at economic development initiatives, this is across the whole U.S. Over the last two decades or so, a lot of the focus has really been on what people are making. Kind of on a fairly large scale, you have states competing to attract an automobile manufacturer or a computer manufacturer. Here the emphasis is on, "we want to make cars" or "we want to make automobiles." Again, the focus is on what people make. But I think a real positive aspect that has come out of Richard Floor's work on the creative economy is that we have started thinking more about what people do. Of course in the example of the creative economy it is this idea that people are using creativity and idea generation in their jobs to create new innovations, things like that. It's the same thing with the knowledge economy. When you look a these knowledge areas, again we are looking at it based on the types of occupations and jobs that are present in the economy. You're really beginning to focus on what Mainer's do in their jobs, not the types of products they make. Which I think is important because we really don't know what types of industries in this state, or anywhere for that matter, 20, 50 years down the road. If you'd asked me or asked somebody 20 years ago or 50 years ago what they'd be making in Maine at this point and time, I don't think people really would have had a great idea. Again, looking forward, it's the same thing--we just really don't know. But what's nice about focusing on what people do is, let's just give you an example of say computer and technology use. Let's just say as a state we decide we want to make it our emphasis to increase the types of skills that people have in using computers and technology. We haven't said anything about the products they are going to make or the types of services they are going to deliver, which is nice because if you have knowledge in information technology, you are going to enhance the productivity of any business. Whether it's a farm, a boat builder, a bed and breakfast, or say some large biotechnology company. So again, I think it is key to focus on what people do."

Jim McConnon: "Well thanks, Todd, for a very interesting and enlightening discussion. Could you share with us once again your recommendation for a vibrant Maine economy?"

Todd Gabe: "Yeah, I think this state really needs to focus on enhancing and bolstering its knowledge economy."

Jim McConnon: "Great, thanks."
 


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